Difference between revisions of "Stepford Cuckoos"

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=== '''Childhood''' ===
 
=== '''Childhood''' ===
  
Summary of the character's pre-Xavier's life.  
+
The Stepford Cuckoos are more officially known as Weapon XIV. They are a Weapon Plus project; five identical clones of Emma Frost created in a laboratory hidden in the wilderness of Alberta, Canada.  They don’t have a birthday so much as a general time of creation; they came into the world in test tubes and incubators in the early part of 2004, already physically 10 years old.  
  
 +
They were an experiment, really. Nothing more than that.
 +
 +
Weapon Plus was just curious as to what would happen, if you tried to clone such a powerful telepath. Would they have an army of Emmas to do their bidding? They started simple. Six bodies. Six Emmas. Designation: Weapon XIV.
 +
Weapon Fourteen was imperfect from the start. There was never Emma. The bodies, while close, were hardly identical to the original. ‘Corrupted DNA’, someone had said. They were ‘almost’ Emma. Emma-Lite, really.
 +
 +
Her daughters, if you preferred.
 +
 +
Still, Weapon Plus could deal with that. An army of Emma Frost’s daughters would be just as effective as the real thing. Possibly more so.  They moved forward, carefully. They woke them up.
 +
And quickly realized that there was no ‘them’.  Just a ‘her’. 
 +
 +
They expected six different little girls to sculpt and mould. But quickly they found that between the five they woke up, there was only one consciousness. You could tell one of them something, and they’d all know it because they all were the same person. The Little Girl with five bodies. The One-In-Five.
 +
 +
They called her Fourteen.
 +
 +
Weapons Plus quickly scrapped their initial plan. What good was an army if that army was all one person? It wasn’t strategically viable.  They were going to scrap the entire project entirely, but they already came so far and honestly they were out of viable DNA from Emma, and someone somewhere decided they needed to get something from the project. So of the six bodies, the five that were awake and moving were taught the basics of being alive.
 +
 +
The first two years were interesting, as the researchers of Weapons Plus came to find out. By the time she turned twelve, Fourteen had been taught everything they really should have learned between birth and the age of ten that didn’t come with the clone conditioning. Then she starts reading people’s thoughts as though they’re saying them aloud, and she was moved, out of the backwater woods of Alberta and to another compound outside of Edmonton before she was able to pull exactly what type of facility she was in from the mind of some passing scientist.
 +
 +
Her inability to focus her five bodies in five directions is cute at first. Then it’s creepy, watching five identical girls act like… well… clones. Speaking in unison, dressing the same, moving in perfect sync. They try to take three of them away; let Fourteen come to terms with just two of herself before adding more. Ease her into it. Fourteen’s epic fit lasts a week before they decide maybe they should just try teaching her to control all five at once.
 +
 +
So Weapons Plus decks out this new facility like a family and a school, while behind the scenes researchers monitor and test and observe. This is where Fourteen grows up for the next four years.
 +
 +
She knows right away she’s not normal. It’s kind of a joint thing. Her parents (adopted, obviously. They look nothing like her.) and the scientists and all the home-schooling. It clearly has to do with why she has five bodies. She doesn’t mind, though. They may not have given birth to her, but they’re the only family she’s ever known and they treat her well and she loves them, so it all works out.
 +
 +
She’s informed, for the most part, about what the researchers determine about her, and in turn she lets them know what she discovers for herself. After all, they’re family. So the researchers find out that a each body has to stay close to that specific body over there, less it falls into a coma (and isn’t that the worst feeling. Fourteen says it feels like someone’s ripped a part of her away when it happens. It makes her so sad it almost physically hurts).  She realizes that things she learned in one body carries over to another, and that she forgets things when they remove a body from her for a while.
 +
 +
(Once, in the middle of an exam, the medical team examining one of her bodies accidentally knocked it out too early and Fourteen went from writing an artful essay about the American Revolution to staring at the words as though they were written in cyrillic. She failed that exam, but the researchers were happy with the new development.)
 +
 +
It’s also during this period that Weapon Plus decides that there’s more data to be determined, about the self and the body. With the exception of the hub (what they call Fourteen’s ‘main body’, the one that all the others have to stay close to), each body is put on a strict regimen of drugs. Between the four they decide on stimulants, depressants, SSRIs, and euphorics. Each body gets a different type. And her power changes.
 +
 +
Fourteen had always been able to read minds. It was never terribly strong; just what someone was actively thinking at any given moment. Then the drugs start. It’s the depressant first, and Fourteen finds that specific body starts feeling tired and sluggish all the time. That seems to be the end of it, right up until one day she really wants to spend some time outside after her mother had already told her ‘no’, and she somehow makes her mom forget that she’d already denied Fourteen.
 +
 +
(She spends the whole damn day outside, letting the sunlight hit her five faces and watching the clouds go by, marveling at how each one seems different to a different pair of eyes.)
 +
 +
Each time they start a new regimen, she gains a new power and her ability to read minds diminishes just a little bit. Next comes a frightening ability to read memories. The day after she outs a teacher as a horrible monster working for a secret facility (and really, who called themselves Weapon Plus anyway?), most of the people she interacts with daily changes. She doesn’t see most of her old teachers or her parents’ friends again.
 +
 +
Each body reacted differently to drugs. One was always kind of tired. Another had too much energy to contain, like it’d drunk three big cups of coffee. A third was… chipper. There wasn’t any other way to explain it. It could and often was still mean or scathing, but it had this annoying habit of being so damn chipper and Fourteen couldn’t suppress it for the life of her. The last was just legitimately happy all the time. It was weird, and she wasn’t ever really certain how to deal with it. (She didn’t use that body when she was pissed off. It was hard to hold on to anger with it).
 +
 +
They don’t dare risk adding anything to the hub, though. Words like ‘cascading cognizance failure’, ‘unstable side-effects’ and ‘chaining neurochemical damage’ are thrown around when they think she can’t hear, and although she’s not quite certain what they mean they certainly don’t sound good at all.
 +
 +
She has five times the amount of time other (not normal, she insists forcefully. She is normal. Everyone else is so strange, having only one of themselves) people do, and she has to keep herself busy somehow. She quickly finds that so many things are boring when she does them all simultaneously. Each body playing the piano was just the worst. So she split her attention and quintupled up on hobbies. One body would play piano, another would be out jogging, and a third would watch the fourth and fifth play chess (Unsurprisingly, she always won). Multitasking came so naturally to her, like breathing. As long as the activities were significantly different enough, Fourteen had no problem with it (even if the jogger would be humming along with the piano that was half a mile away at the time, or one of the chess players would be tracing her fingers over her thigh as though she was sketching).
  
 
=== '''Living At The X-Mansion''' ===
 
=== '''Living At The X-Mansion''' ===

Revision as of 03:50, 7 August 2015

This page is a placeholder for something that has yet to appear in Phase 2 of the game. If you edit the page, remove this notice. Thank you!



This page is about the Phase 2 incarnation of the character. For other uses, see Stepford Cuckoos (disambiguation).

PHASE 2
Weapon XIV
Cuckoos Wiki.png
Portrayed by AnnaSophia Robb
Codename: The Stepford Cuckoos; One-In-Five
Affiliations:
Birthdate: April 27, 2004
Journal: xp_cuckoos
Player: Chris


The best way to keep a secret: Tell nobody. Second best: suppress the memory of everyone else who knows that isn't you. There is no third best. ~Fourteen

Having not been rescued yet, the Stepford Cuckoos are probably still stuck in pods somewhere in Alberta. They will be arriving at the mansion as soon as their controller gets his act together and gets the introduction plot write-up finished.



Details

Character Journal: Fourteen


Real Name: Fourteen; Sophie, Phoebe, Irma, Celeste, and Esme Cuckoo

Codename: One-In-Five; Stepford Cuckoos

Aliases: Sophie, Phoebe, Irma, Celeste, and Esme Frost; Sophie and Phoebe Stepford; Irma and Esme Cuckoo

First Appearance: (link to LJ (x_logs) with date as link text)

Date of Birth: April 27th, 2004. Note: Cloned at a physical age of 10

Place of Birth: Weapons Plus Testing Facility, 50 miles outside of Roanoke, Alberta, Canada

Citizenship: Canadian

Relatives: Jessica Drew (Mother, Deceased). Marcus Drew (Father, Deceased). Emma Frost (Biological Mother)

Education: College-level education in multiple subjects. Degrees in Music Theory and Psychology (known as of today).

Relationship Status: It's Complicated

Occupation: Currently None

Team Affiliation: (if applicable)

Biography

Childhood

The Stepford Cuckoos are more officially known as Weapon XIV. They are a Weapon Plus project; five identical clones of Emma Frost created in a laboratory hidden in the wilderness of Alberta, Canada. They don’t have a birthday so much as a general time of creation; they came into the world in test tubes and incubators in the early part of 2004, already physically 10 years old.

They were an experiment, really. Nothing more than that.

Weapon Plus was just curious as to what would happen, if you tried to clone such a powerful telepath. Would they have an army of Emmas to do their bidding? They started simple. Six bodies. Six Emmas. Designation: Weapon XIV. Weapon Fourteen was imperfect from the start. There was never Emma. The bodies, while close, were hardly identical to the original. ‘Corrupted DNA’, someone had said. They were ‘almost’ Emma. Emma-Lite, really.

Her daughters, if you preferred.

Still, Weapon Plus could deal with that. An army of Emma Frost’s daughters would be just as effective as the real thing. Possibly more so. They moved forward, carefully. They woke them up. And quickly realized that there was no ‘them’. Just a ‘her’.

They expected six different little girls to sculpt and mould. But quickly they found that between the five they woke up, there was only one consciousness. You could tell one of them something, and they’d all know it because they all were the same person. The Little Girl with five bodies. The One-In-Five.

They called her Fourteen.

Weapons Plus quickly scrapped their initial plan. What good was an army if that army was all one person? It wasn’t strategically viable. They were going to scrap the entire project entirely, but they already came so far and honestly they were out of viable DNA from Emma, and someone somewhere decided they needed to get something from the project. So of the six bodies, the five that were awake and moving were taught the basics of being alive.

The first two years were interesting, as the researchers of Weapons Plus came to find out. By the time she turned twelve, Fourteen had been taught everything they really should have learned between birth and the age of ten that didn’t come with the clone conditioning. Then she starts reading people’s thoughts as though they’re saying them aloud, and she was moved, out of the backwater woods of Alberta and to another compound outside of Edmonton before she was able to pull exactly what type of facility she was in from the mind of some passing scientist.

Her inability to focus her five bodies in five directions is cute at first. Then it’s creepy, watching five identical girls act like… well… clones. Speaking in unison, dressing the same, moving in perfect sync. They try to take three of them away; let Fourteen come to terms with just two of herself before adding more. Ease her into it. Fourteen’s epic fit lasts a week before they decide maybe they should just try teaching her to control all five at once.

So Weapons Plus decks out this new facility like a family and a school, while behind the scenes researchers monitor and test and observe. This is where Fourteen grows up for the next four years.

She knows right away she’s not normal. It’s kind of a joint thing. Her parents (adopted, obviously. They look nothing like her.) and the scientists and all the home-schooling. It clearly has to do with why she has five bodies. She doesn’t mind, though. They may not have given birth to her, but they’re the only family she’s ever known and they treat her well and she loves them, so it all works out.

She’s informed, for the most part, about what the researchers determine about her, and in turn she lets them know what she discovers for herself. After all, they’re family. So the researchers find out that a each body has to stay close to that specific body over there, less it falls into a coma (and isn’t that the worst feeling. Fourteen says it feels like someone’s ripped a part of her away when it happens. It makes her so sad it almost physically hurts). She realizes that things she learned in one body carries over to another, and that she forgets things when they remove a body from her for a while.

(Once, in the middle of an exam, the medical team examining one of her bodies accidentally knocked it out too early and Fourteen went from writing an artful essay about the American Revolution to staring at the words as though they were written in cyrillic. She failed that exam, but the researchers were happy with the new development.)

It’s also during this period that Weapon Plus decides that there’s more data to be determined, about the self and the body. With the exception of the hub (what they call Fourteen’s ‘main body’, the one that all the others have to stay close to), each body is put on a strict regimen of drugs. Between the four they decide on stimulants, depressants, SSRIs, and euphorics. Each body gets a different type. And her power changes.

Fourteen had always been able to read minds. It was never terribly strong; just what someone was actively thinking at any given moment. Then the drugs start. It’s the depressant first, and Fourteen finds that specific body starts feeling tired and sluggish all the time. That seems to be the end of it, right up until one day she really wants to spend some time outside after her mother had already told her ‘no’, and she somehow makes her mom forget that she’d already denied Fourteen.

(She spends the whole damn day outside, letting the sunlight hit her five faces and watching the clouds go by, marveling at how each one seems different to a different pair of eyes.)

Each time they start a new regimen, she gains a new power and her ability to read minds diminishes just a little bit. Next comes a frightening ability to read memories. The day after she outs a teacher as a horrible monster working for a secret facility (and really, who called themselves Weapon Plus anyway?), most of the people she interacts with daily changes. She doesn’t see most of her old teachers or her parents’ friends again.

Each body reacted differently to drugs. One was always kind of tired. Another had too much energy to contain, like it’d drunk three big cups of coffee. A third was… chipper. There wasn’t any other way to explain it. It could and often was still mean or scathing, but it had this annoying habit of being so damn chipper and Fourteen couldn’t suppress it for the life of her. The last was just legitimately happy all the time. It was weird, and she wasn’t ever really certain how to deal with it. (She didn’t use that body when she was pissed off. It was hard to hold on to anger with it).

They don’t dare risk adding anything to the hub, though. Words like ‘cascading cognizance failure’, ‘unstable side-effects’ and ‘chaining neurochemical damage’ are thrown around when they think she can’t hear, and although she’s not quite certain what they mean they certainly don’t sound good at all.

She has five times the amount of time other (not normal, she insists forcefully. She is normal. Everyone else is so strange, having only one of themselves) people do, and she has to keep herself busy somehow. She quickly finds that so many things are boring when she does them all simultaneously. Each body playing the piano was just the worst. So she split her attention and quintupled up on hobbies. One body would play piano, another would be out jogging, and a third would watch the fourth and fifth play chess (Unsurprisingly, she always won). Multitasking came so naturally to her, like breathing. As long as the activities were significantly different enough, Fourteen had no problem with it (even if the jogger would be humming along with the piano that was half a mile away at the time, or one of the chess players would be tracing her fingers over her thigh as though she was sketching).

Living At The X-Mansion

May cover as many years as you want, but the sub-headings are to break up large blocks of text.

(Insert Header Title applicable to your character here)

Again, depends on the character. Basically breaks up your biography to avoid Wall O' Text. Plot events should be very briefly covered, as there will be links to the specific plot write-ups. Feel free to link to a plot within the biography.

(insert Header Title here)

(insert Header Title here)

(insert Header Title here)

Physical Characteristics

The Stepford Cuckoos are five identical sisters. Each sister is identically similar, as all of them are daughter-clones of Emma Frost. She carries herself like a cross between the all-american blue-eyed blonde-haired girl next door and the bitchy head cheerleader from your old high school. The sisters dress identically and, unless they make a conscious effort to break step, move in sync as well. With the exception of being five very similar girls, the Stepford sisters look extremely pretty, but are otherwise normal.

Height: 5'6"

Weight: 105lb average

Eyes: Blue

Hair: Blonde

Other Features: They're five identical quintuplets. Really, what more do you want from them?

Powers

Preferably more than one line. Describe how their power works, the limits, the applications.


Equipment

Examples: Illyana's Soulsword, etc


Trivia

Fourteen hates Glee with the white-hot intensity of a thousand suns. Absolutely cannot stand it. Finds it incredibly shallow and vapid. Unless she's watching through Irma's eyes, in which case Irma absolutely has to stop and watch the whole damn thing. Immediately after, Fourteen has to have one of her other bodies suppress the memory of the whole event.

Fourteen is technically only eleven years old, but has the body and mind of a twenty-one year old. She has also experienced a total of fifty five years of live when you take her five bodies into account, leaving her age as 'It's Complicated'.

Likewise, when Fourteen was only fourteen years old she set her Facebook relationship status to 'It's Complicated' and hasn't touched it since. She doesn't plan on removing it until she comes up with a way for her to actually be in a relationship without it being polygamy.

For someone who considers herself a keeper of secrets, Fourteen is sometimes really bad about keeping secrets. She has a tendency to trade and sell secrets she has no personal stake in to the highest bidder.

Fourteen swears that Esme's Psychology degree is for more than manipulating people. It is, in her words, 'just a nice perk'.

External Links

Links to the tags for each character in x_communication, x_logs and x_journal.

[html link x_communication posts by tag]

[html link x_journal posts by tag]

[html link x_logs posts by tag]

Plots

2015

Meta

Player: Chris

E-mail:

AIM:

Player Icon Base: (provide html link to IMDB, Wiki etc page)

Meta Trivia

Any curious little things about why the character, if the character had a prior player before you (and who they were), etc.