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− | {{OtherInfoBox | + | ''This page is about the [[:Category: Phase 2|Phase 2]] incarnation of the page. For other uses, see [[Xavier's School For Gifted Youngsters (disambiguation)]].'' |
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| + | {{OtherBox |
| | title = Location: Xavier's School for Gifted Youngsters | | | title = Location: Xavier's School for Gifted Youngsters |
− | | image = school.jpg | + | | image = xavierlogo.jpg |
| | firstseen = [http://www.imdb.com/title/tt0120903/ X-Men] | | | firstseen = [http://www.imdb.com/title/tt0120903/ X-Men] |
| }} | | }} |
| + | Following the catastrophic [[Dark Phoenix Saga|Event]] of [[January 2015]], Xavier's School for Gifted Youngsters, located at 1407 Greymalkin Lane in Westchester County, New York, serves as a residence for young mutants. The school provides dayboarding for students who want to attend [[Bayville Charter High]], a gifted charter school with a fine arts specialization, as well as home-schooling for those unable to leave the grounds. |
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− | Located at 1407 Greymalkin Lane in Westchester County, New York, Xavier's School for Gifted Youngsters serves as a residence and educational institution for young mutants, the operating headquarters for the [[X-Men]], and as of 2008, houses the [[Xavier Institute]].
| + | The School is associated with the [[Xavier Institute]], a known child development research center. [[Image inducer|Image inducers]] can be used at the teens' discretion, and it is their preference if they are 'out' mutants or not. The important issue is that [[The Mansion|the mansion]]'s status as a residence and sanctuary for mutants is kept top secret - anyone who decides to "come out" will have to keep that in mind and preferably talk it over with the mods as their actions will impact the rest of the game. |
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− | ==2008 Restructuring==
| + | For established student characters who are [[:Category: Phase 1|Phase 1]] and transferring over to [[:Category: Phase 2|Phase 2]] (with or without a reapp), they will have already been attending Bayville already and have the memories and experience (provided by [[Xorn]]) that would be associated with doing that. |
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− | Following the events of the previous year, including [[Voodoo Child]] and [[Thirteen Days]], and various other matters, including the pressures on his two headmasters/team leaders, Charles began to rethink the school structure. Whilst he would never deny mutant children a place to train and learn control of their powers, he felt that a focus on reintegration and coexistence, rather than segregation, would better serve. Security was also a concern, with the X-Men operating out of the mansion and thus making it a target to those aware of this fact. To these ends, he decided to scale back the size of the school,
| + | For new student characters coming in, it will be the same as any normal new student transfer. |
− | encouraging those students with control of their abilities, a place to go to and the desire to do so, to return to the mainstream school system, or, where resources allowed, to attend to school existing in [[Attilan]]. Follow-up support for those in the mainstream school system would be provided through the Xavier Institute's mutant education programs.
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− | At the end of the school year, Charles announced his plans, and then spent the summer working with the families of the students of an age to have returned to the mansion the following year. The result is that the majority decided to return to normal schools in their home towns, with appropriate integration measures, while the remaining 20-25 chose to remain, or it was felt better for them that they stay. This number included the existing played student characters, the original NPCs who hadn't graduated ([[Talia Lewis]], [[Miriam Cross]]) and canon NPCs (the [[Stepford Cuckoos]], [[Leyu Yoshida]]).
| + | Some of the old teaching staff will get (or have already have established) jobs at the school to keep an eye on the students. Some will remain at Xavier's to provide extracurriculars, and internships for the young adults. The subjects can be worked out between players and communication as always is key. |
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| ==Staff== | | ==Staff== |
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− | ===Teachers===
| + | [[Charles Xavier]] is the current Headmaster. Various individuals living at the mansion teach extra curricular classes, or mentor students one-on-one outside of regular school hours. |
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− | [[Professor Charles Xavier]] (headmaster) (NPC) | |
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− | [[Kurt Wagner]] - Languages (German), Gymnastics, Literature
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− | [[Crystal Amaquelin]] - Languages (Spanish and French), Social Sciences, Speech
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− | [[Callisto]] and [[Alexander Lexington]] - Self-Defense
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− | [[Bobby Drake]] - Mathematics
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− | [[Lorna Dane]] - Cooking, Philosophy, Geology
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− | [[Piotr Rasputin]] - Art, Languages (Russian)
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− | [[Dr. Henry McCoy]] - School Doctor, Science (Physics and Chemistry)
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− | [[Jean Grey|Dr. Jean Grey-Summers]] - School Doctor, Science (Biology, Genetics and Mutation)
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− | ===Non-Teaching School Staff===
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− | [[David Haller]] - School Counsellor
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− | [[Tabitha Smith]] - School Librarian
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− | [[Dr. Amelia Voght]] - School Doctor (NPC)
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− | [[Yvette Petrovic]] - Residential Advisor
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− | [[Jean-Phillipe Colbert]] - Residential Advisor
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− | [[Kyle Gibney]] - Groundskeeper
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− | ''Note: Any subjects not specifically covered by a PC are assumed to be taught by one of the NPC teachers hired by Charles for that purpose.''
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− | '''Got questions about being a teacher? [http://x-journal.net/Wiki/index.php?title=FAQ_Part_2#As_a_Teacher.2FGrad_Student.2FResident Check out the FAQ!]'''
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| ==Students== | | ==Students== |
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− | For an explanation of American school grades, see [http://en.wikipedia.org/wiki/American_school_system#School_grades here].
| + | ===Secondary School Students=== |
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− | (''for school year 2010-2011, beginning in September'')
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− | '''Got questions about being a student? [http://x-journal.net/Wiki/index.php?title=FAQ_Part_2#Xavier.27s_School_for_Gifted_Youngsters Check out the FAQ]!'''
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− | ===Seventh Graders=== | |
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− | [[Molly Hayes]]
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− | ===Sophomores===
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− | [[Klara Prast]]
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− | ===Juniors===
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− | [[Artie Maddicks]]
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− | [[Leyu Yoshida]] ''* available for application''
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− | [[Megan Gwynn]]
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− | [[Meggan Szardos]]
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− | ===Seniors===
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− | [[Doreen Green]]
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− | [[Nico Minoru]]
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− | ===Resident Graduates and College Students===
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− | [[Amara Aquilla]]
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− | [[Angelica Jones]]
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− | [[Crystal Amaquelin]]
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− | [[Fred Dukes]]
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− | [[Janet Van Dyne]]
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− | [[Jonothan Starsmore]]
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− | [[Julian Keller]]
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− | [[Kevin Ford]]
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− | [[Kyle Gibney]]
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− | [[Laura Kinney]]
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− | [[Laurie Collins]]
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− | [[Marius Laverne]]
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− | [[Monet St. Croix]]
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− | [[Nicholas Gleason]]
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− | [[Paige Guthrie]]
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− | [[Yvette Petrovic]]
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− | ===NPCs===
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− | Xavier's has a small population of regular students who don't have journals but are sometimes referred to in logs etc. These have included the [[Stepford Cuckoos]], brought to the school as the result of an [[X-Men Mission: Scary Little Blonde Girls| X-Men mission]], [[Talia Lewis]] who was [[Lost and Found| rescued]] from [[Mistra]], [[Eliane Courchesne]], [[X-Men Mission: Things That Go Boom| brought to the school from France]] and [[Manh Family| Leong]] and [[Manh Family| Nga]], younger siblings of [[Xi'an Coy Manh]].
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− | Currently the only full-time NPC student is [[Leyu Yoshida]], younger sister of [[Shiro Yoshida]].
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− | Others come to the school for powers training only, such as [[Mariah Whitaker]], or [[Mark Sheppard| Mark's]] friend Vic. They are largely temporary, passing through the school in a short period of time.
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− | See the [[:Category: Unplayed Characters| unplayed characters section]] for a list of available student (and teacher) characters.
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− | ==Layout==
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− | ===Classrooms===
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− | Classrooms and individual teachers' offices are located on the first floor of the mansion. Most of the classrooms are modified parlors and sitting rooms from the mansion's earlier days, and maintain the original design, with few classes having a standard "desk-and-blackboard" setup.
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− | ===Library===
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− | The mansion has a large and ample library, situated in the main building. While retaining much of the original old-fashioned decor, it has also been fitted with a modern cataloguing system and a number of large tables and individual desks for the purposes of study. There are also a number of 'private study rooms' off one side, intended for use by senior students or those with special needs in terms of storage space and private study time.
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− | ===Gym Complex===
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− | The school has a small gymnasium area in the west wing that can be used for basketball, volleyball, squash, or other indoor activities. One end of the gymnasium opens to the indoor/outdoor pool and various locker rooms. The other end contains a fully-stocked weight room as well as storage for athletic equipment. The pool area contains an Olympic-size indoor pool, with a connecting swimway to the outdoor pool area, which is drained and covered in winter.
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− | Outside, near the pool, there is also a basketball court, a sand volleyball pit, and a number of horseshoe stakes. The basketball court is unique, in that it has a habit of sliding away to reveal the [[Blackbird]]'s exit from the subterranean hangar.
| + | High school students no longer attend school at Xaiver's - they attend a local charter school and live at the mansion. The exception is if they are unable to attend regular classes due to their mutations. For a full list of the high school students and their year levels, please see [[Bayville Charter High]]. |
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| + | ===[[Generation X]]=== |
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− | ===Living Quarters - Staff===
| + | The younger team which trains with their powers and combat, capable of deploying in support of the X-Men or as a last option. Replaces the X-Men trainee program and the New Mutants, which had a focus only on high school aged students. All students are put into Generation X for training. Generation X will fulfill the role of the X-Men trainees, occasionally deploying with the X-Men, especially for recruitment or missions where younger mutants are a better fit, but can also choose to join one of the other teams. |
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− | The staff quarters are situated on the third floor of the mansion. They have suites comprising of two bedrooms, a kitchenette, bathroom and a living area. Some of the staff share a suite, others prefer their space. The main entrances to the suites are secured by a combination key/electronic lock that can either be opened by a physical key, or electronically opened in the case of emergency situations.
| + | See the team page for more details. |
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− | Most of the staff live alone. Some, such as [[Kurt Sefton]] and [[Sam Guthrie]], share out of wanting company, while others, such as [[Paige Guthrie]] and [[Jono Starsmore]], are couples.
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− | ===Living Quarters - Graduates/Senior Students/Guests===
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− | Students over the age of eighteen are able to move into a two-bedroom suite, modelled along the lines of the staff quarters. The suite comprises of two bedrooms, kitchenette, bathroom and living area. The main entrances to the suites are secured by a combination key/electronic lock that can either be opened by a physical key, or electronically opened in the case of staff needing access or in emergency situations. Individual rooms are secured solely with physical keys.
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− |
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− | '''Current Living Arrangements'''
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− | '''Suite 1:''' [[Carmilla Black]] and [[Laura Kinney]];
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− | '''Suite 2:''' [[Laurie Collins]] and [[Jean-Phillipe Colbert]];
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− | '''Suite 3:''' [[Amara Aquilla]] and [[Yvette Petrovic]];
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− | '''Suite 4:''' [[Julian Keller]] and [[Artie Maddicks]];
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− | '''Suite 5:''' [[Kyle Gibney]] and [[Jared Corbo]];
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− | '''Suite 6:''' [[Monet St. Croix]] and [[Angelica Jones]];
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− | '''Suite 7:''' [[Alexander Lexington]] and [[Fred Dukes]];
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− | '''Suite 8:''' [[Janet Van Dyne]] and [[Marius Laverne]];
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− | '''Suite 9:''' [[Kevin Ford]].
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− | ''Note: Artie is a high school student, but due to lack of PC male students, has been placed with a younger grad.''
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− | ===Living Quarters - Students===
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− | Students under the age of eighteen live on the second floor, in the student suites. These are two double bedrooms (two per room) clustered around a common area, kitchenette, bathroom and 'spare' room, used for storage, etc.
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− | '''Current Living Arrangments:'''
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− | '''Suite 1:'''
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− | '''Room 1:''' [[Nico Minoru]] and [[Megan Gwynn]];
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− | '''Room 2:''' [[Klara Prast]] and [[Doreen Green]];
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− | '''Suite 2:'''
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− | '''Room 1:''' [[Meggan Szardos]] and [[Molly Hayes]];
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− | '''Room 2:''' [[Leyu Yoshida]].
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− | '''Suite 3:'''
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− | '''Room 1:''' [[Sarah Vale]]
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− | '''Room 2:''' ''unoccupied''
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− | '''Suite 4:'''
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− | '''Room 1:''' [[Stepford Cuckoos|Esme and Phoebe Stepford]];
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− | '''Room 2:''' [[Stepford Cuckoos|Celeste and Sofie Stepford]].
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− | ''Note: While the Stepfords are in fact no longer high school students, they have asked to remain in the student suites so they can stay together.''
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− | ===Rec Rooms===
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− | The second floor has a large rec room with a large-screen tv, video game consoles, and an extensive DVD library. There are numerous couches, beanbags, and overstuffed chairs for the students' use. There is also a smaller TV room on the second floor, rarely used except when students need to watch videos for classes.
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− | On the third floor, there is a separate parlor for the adults, which includes a television and sofas.
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− | ===The Ballroom===
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− | In the East wing, the mansion has a medium-sized ballroom, used for entertaining guests before the mansion became a school, and since has been used for hosting parties, large numbers of guests, and the yearly graduation ceremonies.
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− | ===Kitchen===
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− | The mansion has an incredibly well-stocked kitchen, with two walk-in pantries and enough cooking space to prepare regular meals for the staff and student body. There is a standard well-stocked refrigerator for staff and students to use to prepare individual meals, while the larger refrigeration units that hold the food for the larger meals are located in the pantries.
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− | ===Boiler Beach===
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− | In the old boiler room, once the living quarters of [[Sarah Morlocke]] and [[Jono Starsmore]], a small beach has been mocked up for use of the residents in winter, particularly those whose powers make them susceptible to Seasonal Affective Disorder, such as [[Scott Summers]]. The first incarnation involving a lot of sand, sun lamps, children's wading pools and a projection screen showing various beach movies, was created by [[Jamie Madrox]] in [[November 2004]]. The most recent version includes holographic imagery to simulate actual beach scenery and was developed by [[Forge]].
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− | ===Garage===
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− | The garage at the school is used both for the storage of individual- and school-owned vehicles, as well as containing a full auto maintenance bay, used by the Auto Shop class. There is also a fully-stocked machine shop accessible from the garage.
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− | Vehicles kept in the garage include:
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− | * A [http://en.wikipedia.org/wiki/Rolls-Royce_Silver_Cloud 1955 Rolls-Royce Silver Cloud], personally owned by Professor Xavier. This is the car he uses to travel to various engagements, usually through the use of a private chauffeur.
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− | * At least one multiple-passenger van, often used for weekend trips into New York City.
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− | * A modified [http://en.wikipedia.org/wiki/Image:Jeep-Wrangler-Rubicon.jpg Jeep Wrangler], used for off-roading and general commuting.
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− | * A [http://assets.clickmotive.com/ail/color_0640_001/5363/5363_cc0640_001_601.jpg Mercedes McLaren SLR], owned by Julian Keller.
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− | * A [http://www.luanpa.net/wp-content/uploads/2009/11/ssc-ultimate-aero-tt-112.jpg SSC Ultimate Aero], owned by Crystal Amaquelin.
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− | * Various other vehicles that may be signed out by staff, or students who are licensed drivers and have vehicle privileges.
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− | ===Infirmary/Medlab===
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− | The infirmary complex is located in the basement of the mansion. It contains a full surgical operating theater, as well as a separate series of rooms (colloquially known as "Medlab") for specialized treatment dealing with severe medical cases or those related to mutations. There are a number of private recovery rooms, as well as offices for the medical personnel on staff. There is a general examination room/waiting room that is accessible by all mansion residents, with the remainder of the medical complex generally restricted to staff or those students assisting the doctors.
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− | Specialized facilities include:
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− | *The Box: A small room intended for the short-term recovery of psionically-sensitive mutants. "The Box", as it has been termed, was designed by Charles Xavier and [[Magneto| Erik Lehnsherr]] in such a manner that psionic powers do not extend beyond its boundaries, thus effectively sequestering a psi from the rest of the world for purposes of containment or recuperation.
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− | *A reinforced room designed to withstand superhuman strength and destructive powers. This room has been shown to be able to contain a mutant of Rogue's physical strength, as well as withstanding the [[Shattered | explosion of the Gem of Cyttorak]].
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− | ===Lab Complex===
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− | Also located in the basement are a number of labs designed for scientific research and experimentation. There are labs set up for mechanical, chemical, and electrical engineering, as well as specialized areas set up to test mutant powers under controlled conditions.
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− | ===Restricted Areas===
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− | The basement also contains various areas pertaining to the [[X-Men]] which are strictly off-limits to non-team.
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− | ====Cerebro====
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− | Located in the first sub-basement, the Cerebro chamber extends deep into the ground. ''See the [[Cerebro]] page for further details''.
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− | ====The Danger Room====
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− | Also located in the first sub-basement, the [[Danger Room]] is a large gymnasium-style structure capable of reconfiguring its form and projecting realistic holograms for training purposes. There are various briefing, observation, and locker rooms attached to the Danger Room. ''See the [[Danger Room]] page for further details''.
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− | ====Situation Room====
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− | The X-Men's Situation Room is located on the first sub-basement level, containing a large 3-D "sand table" to assist them in planning missions. The room also contains videoconferencing equipment and a communications suite.
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− | ====Hangar====
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− | Beneath the mansion, specifically under the retractable outdoor basketball court, lies a combination hangar/maintenance bay for the [[Blackbird]], the X-Men's VTOL-capable jet transport. Access to the Hangar is through the first sub-basement level.
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− | ===The Grounds===
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− | * ''The South Lawn'': The "front yard" of the mansion, with large grassy lawns divided by a semicircular driveway and fountain, bordered by the front gates to the mansion.
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− | * ''The North Lawn'': The "backyard". There are large patios on each wing, accessible from Professor Xavier's Study or the Sunroom, as well as the back exits to the mansion. The back porch off the kitchen is a popular spot for the mansion's smokers, having a variety of seats as well as firebuckets for cigarette butts. A brick walkway extends to a large fountain, with benches surrounding it where students may converse, study, draw, or pass the time. Further back on the North Lawn there are stables to the northwest, and a woodshed/toolshed off to the northeast. A small grove of trees to the north conceals a cobblestone path leading off to the lake, to the north.
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− | * ''The Lake Area'': North of the mansion is a large kidney-shaped lake, fed by a stream from the northwest, and draining via numerous streams and tributaries to the west. Along the southeast corner of the lake is [[The Boathouse| the boathouse]], currently used as the Dayspring family residence and the offices of [[Elpis]]. A dock extends onto the lake from the boathouse, and a small shed contains two rowboats and a half-dozen canoes.
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− | * ''The Quarry'': Along the western boundary of the property, an access road leads up to an abandoned quarry, approximately three hundred meters across, and easily as deep, filled with rubble and crumbling granite and sandstone. Beyond this area to the north is extensive woodland.
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− | * The area around the mansion is bordered to the east, west, and north (beyond the quarry) by mixed evergreen and deciduous forests. Small creeks and drainage tributaries form small gorges and ditches in the western woods, while the eastern woods are peppered with small glades and meadows. A packed-dirt jogging path traverses the outer borders of the property, winding through the woods before circling the lake.
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− | ==Classes==
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− | ===Syllabus===
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− | This is the range of classes offered at Xavier's. Any classes not covered by staff PCs can be assumed to be either taken by an NPC, by correspondence, or on an individual project basis.
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− | '''Ages 6 though 13* - 6 classes per semester, standard requirements by age and grade level'''
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− | Basic state-required classes, with additional instruction determined by individual child needs.
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− | ''* Advanced classes can be allowed on a case by case basis.''
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− | '''Ages 13 through 17/18 - 5 to 7 classes per semester depending on ability and grade and age level.'''
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− | Basic high-school level classes such as:
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− | * '''Science'''
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− | ** Biology/Life Science
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− | ** Chemistry
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− | ** Physics
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− | ** Genetics and Mutation
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− | ** Geology/Earth Science
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− | ** Engineering/Shop
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− | * '''Mathematics'''
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− | ** Basic Math/Pre-Algebra
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− | ** Algebra
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− | ** Geometry
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− | ** Trigonometry/Pre-Calculus
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− | ** Calculus
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− | ** Business Math
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− |
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− | * '''Social Sciences'''
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− | ** US History
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− | ** World History
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− | ** Government/Civics
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− | ** Economics
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− | ** Sociology
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− | * '''Humanities'''
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− | ** English (grammar/spelling)
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− | ** Creative Writing
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− | ** Literature
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− | ** Speech
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− | ** Journalism/Yearbook
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− | ** Philosophy
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− | * '''Arts and Music'''
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− | ** Visual Art
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− | ** individual music classes
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− | ** Advanced Art
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− | ** Dance
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− |
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− | * '''Languages'''
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− | ** including Russian, Arabic, and Hindi
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− | ''Many advanced classes are held as independent study or are project-based on a case-by-case basis.''
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| ===Powers Training=== | | ===Powers Training=== |
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− | All students are enrolled in required and regular powers training on a weekly basis, with rotating teachers. While not every member of the staff can tutor every student directly in their power, a number of them have experience with mutations other than their own: Scott, for example, wouldn't be able to teach Kyle anything about optic blasts (as Kyle doesn't have them) but having worked so extensively with [[Hank]] for so long, he would have some useful tips for someone with a physical mutation. | + | All students are enrolled in required and regular powers training on a weekly basis as part of their work with [[Generation X]], with rotating teachers. While not every member of the staff can tutor every student directly in their power, a number of them have experience with mutations other than their own: Scott, for example, wouldn't be able to teach Kyle anything about optic blasts (as Kyle doesn't have them) but having worked so extensively with Hank for so long, he would have some useful tips for someone with a physical mutation. |
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| In terms of making reference to these classes in logs or in posts/emails, we'd just ask you to clear references with teachers and their activities to the players of those characters first; we think that offers the right combination of spontaneity and flexibility, while making sure that no one is said to be teaching if they're in Mongolia or some such thing. (None of this should or is meant to prevent individual tutoring, should you believe your student character needs/would like some.) | | In terms of making reference to these classes in logs or in posts/emails, we'd just ask you to clear references with teachers and their activities to the players of those characters first; we think that offers the right combination of spontaneity and flexibility, while making sure that no one is said to be teaching if they're in Mongolia or some such thing. (None of this should or is meant to prevent individual tutoring, should you believe your student character needs/would like some.) |
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| ''Meta: As has been stated, there's certainly no requirement that any of this be logged, but it needs to be understood by everyone that it IS going on.'' | | ''Meta: As has been stated, there's certainly no requirement that any of this be logged, but it needs to be understood by everyone that it IS going on.'' |
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− | ==Security==
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− | ===Personal Security===
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− | All students are equipped with (and expected to carry at all times) an Xavier's cell phone. This incorporates a "panic button" which links to X-Men communications and whichever X-Man is on duty, plus a GPS tracking device which enables the phone to be located wherever it might be.
| + | ===Extra-Curricular Studies=== |
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− | ===Computer Security===
| + | While the high school-age students are expected to attend [[Bayville Charter High]], Xavier's does offer a number of extra-curricular classes for extra credit: |
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− | 1) Unless worked out with modly approval, there is no hacking of the mansion computer network. No one outside the mansion can easily do this on a whim just because they are the l33tness of computer hacking and all. There are a few mondo minds behind what the school has to protect it, ranking from Hank's work to the contribution of scarily gifted students (read - Kitty, and Doug). The students don't have enough to hack the system on their own. Hank would never ever hack the system anyway. So. The system is laid out that those thinking they can hack their way in are being observed, tracked and soon to be nuked. People can think they can do it and brag about it, NPC or PC, but t'ain't happening.
| + | ==Security== |
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− | 2) Hank of course has made provisions for those who leave the mansion to be able to post from the outside. Still no hacking that.
| + | ===Personal Security=== |
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− | 3) The X-Men and Cerebro files go beyond the not hacking rule outlined above and straight into the stratosphere of not being touched. It is kept on a separate, independent system without outside connections and without access to regular mansion inhabitants. Team and Trainees can get to that, under their level of access, and not above. Those aren't being hacked, unless previous mod approval for a specific plot was obtained. There is no leeway on this one. Of course, people can _think_ they can...
| + | Before leaving [[The Mansion|the mansion]], students are expected to 'sign out' with either a staff member or the X-Man on security duty, and sign back in on their return. For minors on longer trips in the company of an adult, the adult is expected to inform [[Charles Xavier]] of their destination and the expected duration. |
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− | In short, you want the house or any X-Men related system hacked - for any reason - you talk to the mods on this. It's not impossible and a valid and sound plot need or reason will be worked with, as we always strive to do. But it's just not randomly happening either, from within by one of the PCs or without by an NPC source.
| + | All students are equipped with (and expected to carry at all times) an Xavier's cell phone. This incorporates a "panic button" which links to X-Men communications and whichever X-Man is on duty, plus a GPS tracking device which enables the phone to be located wherever it might be. '''No phone means no leaving [[The Mansion|the mansion]]''', given the number of abductions and disappearances that have occurred in the past. |
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− | ===Weapons===
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− | Guns are not standard issue as the basis of the X-Men is powers use based. Pete had one due to previous work experiences and training. Madelyn had one due to her FBI training but it was not be in use for X-Men missions she went on - tranq gun there. Moira had shotguns (under lock and key).
| + | (See [[The Mansion]] for further security measures for [[The Mansion|the mansion]] at large). |
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− | There will be strict limit on guns and use thereof. Individual characters with valid and/or canon reasons to explore that angle should contact the mods to work out the details and make things official.
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− | There are no concealed weapons in the school, specifically meaning, there are no weapons in the school that security is unaware of.
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− | Any weapons that are kept by specific members of the staff are done so knowingly of security, in agreement with the security standards and are under lock and key and not an issue.
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− | Garrison is the only member of the school to regularly carry a firearm, as required by his work as a Special Agent of the New York City FBI field office. When not on his person, the gun is stored in a gun safe located in his room.
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− | ===Power System===
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− | The power and phone lines coming into the mansion are underground lines, set pretty deep. There's also a backup power generator in the basement. It also has redundancy features. | |
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− | ===House Security===
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− | Note: The above ground features, while discussed here a bit more clearly, in fact would be rarely noticed or impact on the lives of the students. A keycard and access code for the number pad after hours (late at night) is the only thing they'd see openly or generally have to deal with.
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− | 1) There are proximity sensors all over the wood line, from about 1 mile out. These have been geared to recognize shapes that don't fit to a local fauna database. Allows for tracking of individuals on the estate
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− | 2) '''House itself'''. Keycard/keypad locks on outside doors. Kids probably all have a keychain-size card (passkey) that they can use to get in and out. Afterhours, a five to seven digit entry code is also needed. This system is actually NOT the method to get inside. This just
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− | activates the ACTUAL unlocking system, which uses a high-frequency EM scanner to match body field characteristics with the accepted user database, when the mansion is under a lockdown or at night after hours (it's like living with an alarm system at home, only you do in a
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− | mansion. Same old thing, hardly anything invasive beyond basic number pad entry for the ones who live there.)
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− | 3) '''Interior security'''. Different levels of alarm. The silent evacuation alarm is basically everyone's room phones ringing at low volume, and a low-frequency subsonic transmission used to rouse sleepers. Evacuation points are all over the mansion, and the students are well-trained in them. Crisis alarms are the standard air-raid sirens, and everyone knows how to get to shelter for things like demon invasions, something being blown up by someone - stuff like that.
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− | 3a) passive defenses. Door and retaining wall lockdowns. In the event of a crisis alarm, or four minutes after a silent alarm, outside doors lock out to all but the senior staff passcodes. Retaining walls can be activated to seal off areas as well.
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− | 3b) active defenses. Sonics, tranquilizers, lots of nonlethal stuff can be used. NONE of this is automated. It is all controlled from the security office - a hardened structure on the first floor. Not even all the STAFF knows where it is (door is behind a sliding bookcase in Charles' study). None of the students are aware of this. No outsiders are aware of this.
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− | 4) Because of the attention the school generates as being open to mutant students, there is a 'mail sniffer' security precaution in place. This is yet another feature which is entirely transparent to every day life (and which students and many of the staff likely don't know about) at that. Mail confidentiality is entirely and completely preserved, but say, if anyone decides to send anthrax in, it won't go very far.
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− | 5) The lower levels have the truly scary 'not going down there easily' type security, involving quite literal firewalls and other such doomy doom type security features.
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− | 6) The mansion itself also has a series of mystical protection wards placed on it. These will alert the creator ([[Amanda Sefton]]) to the following:
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− | a) some kind of mystical interference, such as [[Asgard| The Enchantress's]] [[Zemo| kidnapping of several residents]]; and
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− | b) someone moving past them with violent intentions to the inhabitants. In order to make logging as flexible as possible, there's levels of 'pings' and most of what's gone on tends to just trigger a mild awareness which Amanda writes off as "those crazy mansion people again". The wards are there primarily for magical threats.
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| [[Category: Locations]] | | [[Category: Locations]] |
| + | [[Category: 2015]] |
This page is about the Phase 2 incarnation of the page. For other uses, see Xavier's School For Gifted Youngsters (disambiguation).
Location: Xavier's School for Gifted Youngsters
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X-Men
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Following the catastrophic Event of January 2015, Xavier's School for Gifted Youngsters, located at 1407 Greymalkin Lane in Westchester County, New York, serves as a residence for young mutants. The school provides dayboarding for students who want to attend Bayville Charter High, a gifted charter school with a fine arts specialization, as well as home-schooling for those unable to leave the grounds.
The School is associated with the Xavier Institute, a known child development research center. Image inducers can be used at the teens' discretion, and it is their preference if they are 'out' mutants or not. The important issue is that the mansion's status as a residence and sanctuary for mutants is kept top secret - anyone who decides to "come out" will have to keep that in mind and preferably talk it over with the mods as their actions will impact the rest of the game.
For established student characters who are Phase 1 and transferring over to Phase 2 (with or without a reapp), they will have already been attending Bayville already and have the memories and experience (provided by Xorn) that would be associated with doing that.
For new student characters coming in, it will be the same as any normal new student transfer.
Some of the old teaching staff will get (or have already have established) jobs at the school to keep an eye on the students. Some will remain at Xavier's to provide extracurriculars, and internships for the young adults. The subjects can be worked out between players and communication as always is key.
Staff
Charles Xavier is the current Headmaster. Various individuals living at the mansion teach extra curricular classes, or mentor students one-on-one outside of regular school hours.
Students
Secondary School Students
High school students no longer attend school at Xaiver's - they attend a local charter school and live at the mansion. The exception is if they are unable to attend regular classes due to their mutations. For a full list of the high school students and their year levels, please see Bayville Charter High.
The younger team which trains with their powers and combat, capable of deploying in support of the X-Men or as a last option. Replaces the X-Men trainee program and the New Mutants, which had a focus only on high school aged students. All students are put into Generation X for training. Generation X will fulfill the role of the X-Men trainees, occasionally deploying with the X-Men, especially for recruitment or missions where younger mutants are a better fit, but can also choose to join one of the other teams.
See the team page for more details.
Powers Training
All students are enrolled in required and regular powers training on a weekly basis as part of their work with Generation X, with rotating teachers. While not every member of the staff can tutor every student directly in their power, a number of them have experience with mutations other than their own: Scott, for example, wouldn't be able to teach Kyle anything about optic blasts (as Kyle doesn't have them) but having worked so extensively with Hank for so long, he would have some useful tips for someone with a physical mutation.
In terms of making reference to these classes in logs or in posts/emails, we'd just ask you to clear references with teachers and their activities to the players of those characters first; we think that offers the right combination of spontaneity and flexibility, while making sure that no one is said to be teaching if they're in Mongolia or some such thing. (None of this should or is meant to prevent individual tutoring, should you believe your student character needs/would like some.)
Meta: As has been stated, there's certainly no requirement that any of this be logged, but it needs to be understood by everyone that it IS going on.
While the high school-age students are expected to attend Bayville Charter High, Xavier's does offer a number of extra-curricular classes for extra credit:
Security
Personal Security
Before leaving the mansion, students are expected to 'sign out' with either a staff member or the X-Man on security duty, and sign back in on their return. For minors on longer trips in the company of an adult, the adult is expected to inform Charles Xavier of their destination and the expected duration.
All students are equipped with (and expected to carry at all times) an Xavier's cell phone. This incorporates a "panic button" which links to X-Men communications and whichever X-Man is on duty, plus a GPS tracking device which enables the phone to be located wherever it might be. No phone means no leaving the mansion, given the number of abductions and disappearances that have occurred in the past.
(See The Mansion for further security measures for the mansion at large).