Difference between revisions of "Something Slender's (Got To Give)"
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==Plot Summary== | ==Plot Summary== | ||
− | + | In May, [https://xp-teams.dreamwidth.org/74497.html Topaz noted an uptick in Slenderman sightings] on the [[X-Force]] team channel, particularly calling out it was "time to do something about that world permanently." The team joked about magical nukes, but agreed to more aggressively monitor the situation. | |
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+ | Slender-sightings remained off the radar until the [[GenX]] group [https://xp-logs.dreamwidth.org/4492797.html met for a hike in early July]. Proposed by Jessie Drake, the group ventured to explore the national park that connects to the mansion grounds. The large group broke into smaller cliques that [https://xp-logs.dreamwidth.org/4493003.html each noted a feeling of being watched and observed] – most notably assuming that the black-clad figure that lurked ominously was their own resident cryptid, Jono Starsmore. | ||
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+ | [https://xp-communication.dreamwidth.org/2173566.html Jessie texted the group] about seeing things only to share everyone share similar notes. [https://xp-chameleon.dreamwidth.org/1394.html This prompted an ask for help on the general journals]. | ||
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+ | Quickly noting the pattern, Amanda reached out to her magical cohort and Kurt Sefton to quickly evacuate the hikers. [https://xp-logs.dreamwidth.org/4493294.html This did not go as planned], and the youths were abducted into [[Askew World]] and each experienced a nightmare scenario. | ||
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+ | Topaz, Amanda, and Clea were also pulled in, but their skills and experience allowed them to shield themselves. Kurt teleported away safely at the last minute as well, and went to gather reinforcements. Team Magic immediately began working on the spell to destroy the Askew Reality considered earlier in the spring. They split up to lay down runes and glyphs. | ||
+ | |||
+ | A group of multi-team rescuers was assembled. Preparation work completed by X-Force previously made opening a new portal was easy, and the cavalry split into teams to find and gather everyone snatched up. The Slenderman fought from all sides. Arthur found himself instead acting as a doorstop for the portal as his powers worked to stabilize the shifting nature of the Askew Reality. | ||
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+ | As the rescuers battled Slenderman, the GenX members each broke from their nightmare scenarios and began to gather. They meet up with the X-Team members and join the fight in a mad dash to the still-open portal. Kurt and Scott met up with Mel, Jono, Paige, and Rictor. Marie-Ange, Doug, Emma, and David North found Sharon, Jessie, and Shatterstar. Sooraya, Alison, and Molly encountered Liam, Madin, and Emily. | ||
+ | |||
+ | With everyone accounted for, the teams converged on the portal to escape. Amanda, Clea, and Topaz set off the magical bomb, shutting the door on the Slendermen with a final explosion. | ||
==Related Links== | ==Related Links== |
Revision as of 13:14, 11 July 2024
Something Slender's (Got To Give) | |
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Dates run: | May 3-July 8, 2024 |
Run By: | Sam |
Read the logs: | Something Slender's (Got To Give) |
Quote from the plot
The Askew World and the Slenders come up on X-Force’s radar, but it’s not X-Force they’re after.
Contents
Cast
GenX: Ashley Crawford, Emily Bright, Jessie Drake, Jonothan Starsmore, Liam Nelson, Madin, Melody Guthrie, Paige Guthrie, Rictor, Shatterstar, Sharon Smith
Rescue Team: Alison Blaire, Amanda Sefton, Arthur Centino, Clea Lake, David North, Doug Ramsey, Emma Frost, Kurt Sefton, Marie-Ange Colbert, Molly Hayes, Scott Summers, Sooraya Qadir, Topaz
Timing
Plot Summary
In May, Topaz noted an uptick in Slenderman sightings on the X-Force team channel, particularly calling out it was "time to do something about that world permanently." The team joked about magical nukes, but agreed to more aggressively monitor the situation.
Slender-sightings remained off the radar until the GenX group met for a hike in early July. Proposed by Jessie Drake, the group ventured to explore the national park that connects to the mansion grounds. The large group broke into smaller cliques that each noted a feeling of being watched and observed – most notably assuming that the black-clad figure that lurked ominously was their own resident cryptid, Jono Starsmore.
Jessie texted the group about seeing things only to share everyone share similar notes. This prompted an ask for help on the general journals.
Quickly noting the pattern, Amanda reached out to her magical cohort and Kurt Sefton to quickly evacuate the hikers. This did not go as planned, and the youths were abducted into Askew World and each experienced a nightmare scenario.
Topaz, Amanda, and Clea were also pulled in, but their skills and experience allowed them to shield themselves. Kurt teleported away safely at the last minute as well, and went to gather reinforcements. Team Magic immediately began working on the spell to destroy the Askew Reality considered earlier in the spring. They split up to lay down runes and glyphs.
A group of multi-team rescuers was assembled. Preparation work completed by X-Force previously made opening a new portal was easy, and the cavalry split into teams to find and gather everyone snatched up. The Slenderman fought from all sides. Arthur found himself instead acting as a doorstop for the portal as his powers worked to stabilize the shifting nature of the Askew Reality.
As the rescuers battled Slenderman, the GenX members each broke from their nightmare scenarios and began to gather. They meet up with the X-Team members and join the fight in a mad dash to the still-open portal. Kurt and Scott met up with Mel, Jono, Paige, and Rictor. Marie-Ange, Doug, Emma, and David North found Sharon, Jessie, and Shatterstar. Sooraya, Alison, and Molly encountered Liam, Madin, and Emily.
With everyone accounted for, the teams converged on the portal to escape. Amanda, Clea, and Topaz set off the magical bomb, shutting the door on the Slendermen with a final explosion.
Related Links
Something Slender This Way Comes
External Links
Something Slender's (Got To Give)
Trivia and Meta
Trivia
IC notes stemming from the plot. Eg: "As a result of this Character A developed a crippling fear of ottomans".
Meta
Plotrunner: Sam
Links to comic/movie/etc influences on the plot (if any), or other OOC notes that are important to the plot. Eg: With Malice Aforethought is a reworking of two Marvel plotlines - Malice and Forge's Neutraliser.